If you were looking at my blog while I was doing the graffiti series, you may have seen my "making of" post about my Zombie High School map for Killing Floor 2. However, I don't think I've brought up my map on this blog prior to that post, so i thought I ought to! I'll also be sharing the map I made for Killing Floor 1, and an assortment of other little mods and map edits I've done.
First off, a bit of info about the map (there'll be more in the links I post) - the map was my first one made for Killing Floor 2, and also my first time working with Unreal Engine 3. My map or Killing Floor was a remake of the environment from the Xbox 360 game "Zombie Estate", which itself was kind of like if Killing Floor was an old 8-16 bit game. To continue with this theme, I decided to make my first try at a KF2 map a remake of one of the levels from "Zombie Estate 2", the Zombie High School. Once I got used to the modular mesh system and got the basic layout done, I had a lot of fun decorating and fleshing things out. I added a lot of references to other horror medias, including some custom textures. Over the years I've received feedback from players and done a few improvements to improve the maps performance and game-play as well. Now, enjoy some screenshots!
Here is a video preview of the map, as well! Note that version shown in the map is outdated and will be a little different than the newest version available.
And of course, here are the download links! Enjoy!
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