Sonic Nebulous is a free Sonic fan game that I discovered through a YouTube video featuring such games. It is a side scrolling plat-former
set in the SatAM universe, hence it’s darker visual style.
One
of the first noticeable things about the game is that it features all
hand-drawn characters, which definitely shows it to be a labor of love
and help it stand out. The graphics overall, are quite nice, with only
occasional animation issues. And speaking of characters, this game could
put many fighting games to shame with its character roster! The game
features a whopping 30 characters from various Sonic universes (games,
Satam, Underground, Archie and possibly some fan-made characters too!)
As a teenager I had started making my own Sonic comic series where I
tried together all these different versions of Sonic into one universe,
so I liked seeing this game do similar. Many of the characters have
unique abilities which helped me a lot playing through the game - any
time I’d find myself struggling on a given zone, I’d try out different
characters til I found one that helped me get by whatever obstacle was
bugging me. I also found it cool that you can even play as some older
characters (Uncle Chuck and Rosie, specifically). The enemy designs were
pretty cool, some pulled right from the SatAM show, with others being
some very spooky boss monsters who often looked they might be old
neglected robots Robotnik had left laying around,
The game’s
soundtrack, while I’m pretty sure is all pulled from other sources, is a
solid selection of tunes. I find it reminiscent of how SEGA did Sonic
Adventure 2’s soundtrack, with some of its funky hip-hop tracks. I
recognized tunes from some electronic artists I really like such as
Aphex Twin, The Prodigy and The KLF. These helped enhance the dark
fantasy/steampunk feel of the world further.
The sound effects
were also well-done, but I did have mixed feelings about the voice clips
used in the game. It was cool to hear some characters talk, using audio
clips from SatAM, but early on in the game I found some voices
annoyingly repetitive and was glad I could turn them off (Antoine was
the worst culprit for me).
Speaking of turning things on and off,
the game thankfully does have a decent options menu, though I do wish it
would save my settings so I didn’t have to re-set them each time I
launched the game or got a game over. One of the game’s graphical
features is screen-rotation when you go around loops and slopes, which
is technically interesting, but I played with it turned off because it
made me feel disoriented.
While I really dug all the nerdy Sonic
love that was put into this game, it does have some technical issues
that I hope will get ironed out in a future update. To get this game to
run I had to launch it from steam, as the executable by itself kept
giving me an error message. While playing as the character “Honey The
Cat”, I once had her freeze in place after doing an aerial dash attack
and was unable to move. The fact that some of the game’s controls
require the use of F1-F12 keys was problematic for me as well, as my
laptop has those set as system shortcut keys by default. I think it
would help to add a controller configuration menu added to the options
menu.
There were a couple of general design choices that
troubled me as well. When you first start the game, you’re already being
attacked by an enemy, which was stressful for me because I hadn’t even
gotten to learn the controls yet. In the first zone there’s also a
certain slope that is extremely difficult to get up over, unless you’re
playing as someone who can fly or teleport. Lastly, I would occasionally
experience frustration in enemy combat because the game lacks
invincibility frames after taking damage (which were present in
SEGA’s official 16-bit releases), and with the big boss enemies, I
couldn’t always tell what parts were and weren’t safe to touch.
https://www.moddb.com/games/sonic-nebulous/downloads/sonic-nebulous-42
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