Skip to main content

Blood: One Unit Whole Blood (PC) Game Review



Blood is a first-person-shooter from what I like to call the "pixel era" of FPS games from the 90s. Outside of the DOS games I played as a small child, I didn't get really into PC games until college, and that was around 2005, so I missed out on a lot of 90s PC titles such as Blood.



My frame of reference for pixel era 90s shooters is of course Doom, as I was able to get a hold of the Playstation port of the game as a teen in High School and had a blast playing it. One of the things that immediately impressed me with Blood was it's improvements over the feel of Doom. Using an engine refereed to as "build"  it featured the ability to look up and down, the ability to jump, and destructible walls in certain areas. Design-wise it also made much more use of ambient sound than Doom, and the levels are detailed and varied enough that it was very rare to get lost unlike Doom which suffered at times from samey environments that the player could easily become disoriented in.



Technical stuff out of the way, what is the game about? You play as a Cultist named Caleb, who is betrayed by his cult leader and killed along with his girlfriend/wife and friends. At the start of the game Caleb rises from the dead and sets out to seek revenge. The cult is vaguely defined but Caleb definitely leans more towards being an anti-hero, akin to God of War's Kratos. You can encounter innocents in the game but killing them is usually optional.



As I mentioned earlier, one of the great things about this game is its sheer detail and atmosphere. Unlike Doomguy, Caleb is quite a vocal protagonist, and will comment on his surroundings and occasionally taunt his enemies.  There's a lot of ambient sound and a great deal of detail to the environments. Blood's levels, more often than not, feel more like real-life locations which is part of what makes them easier to navigate and make sense of. There's also a great gloomy gothic soundtrack to the game, and the game is peppered with horror movie references and dark humor. The voice acting for both Caleb and all of the humanoid foes you meet is very well done, too.



One worry I have whenever I try to play an older computer game is that I'll have trouble setting it up or controlling it, but Blood needed very little modification to get it running well. I played the steam version so it does come with built-in DOSbox that helps get the game running promptly, all I needed to do was add a few patches. The control system, I'm happy to report, feels quite modern. You can run around with the WASD keys and aim with your mouse. Jumping feels good as you have very tight air control, meaning that platforming sections in the game aren't as frustrating as ones I've encountered in other FPS games. One thing that can be a pain with the controls is that while you can look up and down, you can't look *all* the way up or down. This can be really annoying when dealing with flying enemies or wanting to pick off an enemy is that below you. I get the impression that this is an engine limitation, but it causes issues on combat nonetheless.




Camera issues aside though, the combat is very well-done and satisfying. There's a good assortment of weapons ranging from firearms to oddities to magical items.  I found most of them useful, though the proximity bombs can be troublesome as you can't disarm them once placed and it can be difficult to lure enemies over to them at times. The gore effects are another improvement over Doom's,  as blood will splatter all over walls and floors when enemies are wounded, and there's a variety of cool squishy gibbing effects when you take out your foes as well. Most foes can be put down with the right weapons and strategy, though some can be a real pain. Giant spiders have an extremely high amount of hit points, and disembodied hands can effectively one-shot you once they get close enough.




I greatly enjoyed playing through this title, but I do have a few additional criticisms. There are some parts of the game where Caleb can be killed simply by being in the way of a normal wooden door opening and closing. This is both silly and annoying, there was one level in particular where I had to retry getting into a door several times simply because I didn't back up quickly enough when it opened toward me. Another issue is that the screen goes dark is Caleb is choking or drowning, which is a nice realistic detail, but unfortunately it also makes the pause menu go dark too. This means if you're stuck being choked by a disembodied hand and want to just load your last save, you may have trouble seeing the menu while doing so. Another small annoyance is that the game kept all my options saved except for my preferred screen resolution, meaning I had to resize it every time I loaded the game up.



Blood is definitely a game I recommend if you aren't put off by the violent content and the fact that Caleb, while a stylish and funny protagonist, is also a bastard who doesn't mind shooting innocent bystanders.  Being an older PC game, you can snag yourself  a physical copy of it, but you may have to get DOSBox or an engine source port if you're running it on a modern computer. 

Comments

Popular posts from this blog

Artist Spotlights - Natalia Trepenok

 Natalia Trepenok is artist who makes wonderful animal art for story books. I recall seeing some painted murals in the third S.T.A.L.K.E.R. game that even reminds me of her work!

Dead Space (Xbox 360) Review

  Dead Space is a survival horror game set in - you guessed it - space! Specifically, the USG Ishimura. You'll follow protagonist Isaac Clarke as what started as a an attempt to fix up a spacecraft turns into an wonderful example of "everything that can go wrong definitely will". The story takes several twists and turns and you'll even get to venture beyond the game's central location a few times! As usual, I won't go too deep into the story because I'd like you to be able to experience it for yourself if you've never played the game! I quite it enjoyed it though, and the game created a good sense of isolated fear while also making me concerned for the safety of Isaac's few surviving crew-mates throughout the game. The combat is very intense as most of the creatures you'll encounter move in a very violent and erratic manners, and you'll want to target their weak points - usually the limbs. Thankfully, the game has a cool upgra...
  Fractal Space Demo Review (Xbox One) I recently decided to start making a list of interesting looking Xbox One game demos to try out, and I figured as long as I’m trying them out, I could review them too! It might seem strange for me to be reviewing a games demo over its full release, but I can’t always afford to be buying new games, and sometimes I want to buy a game but it has DRM or it’s from a company I don’t want to give money to so I just play the free demo instead. Speaking of such -many companies won’t even put demos out for their games anymore, (or if they do it’s a limited time only DRM affair) so as a potential customer, I want to let y'all know that getting try your game before I pay for the full version greatly increases the chance of me being interested in doing so! All that said, onto my review of this charming little game demo, Fractal Space! Fractal S...